Mobile: drag the joystick toward your destination. Push farther for more thrust; release to coast. Hold BRAKE to cut thrust and slow down, or BOOST while steering. FIRE works independently.
- W / ↑
- Thrust forward. Release to drift.
- A D / ← →
- Rotate your ship. The nose aims the tool.
- S / ↓
- Brake before rocks and docking.
- SPACE / Mouse
- Hold to use the selected tool.
- 1 / 2
- Mining laser / autocannon. The laser deals light enemy damage (5 hull/s) while held on target. Rocks block the beam; the cannon is much stronger.
- Q
- Active scan. Reveals local material labels.
- E
- Dock, depart or travel through a gate.
- M / B
- System map / deploy crafted structures.
- SHIFT / BOOST
- Hold with thrust for faster travel.
- P / ESC
- Pause. Leaving the tab pauses flight too.
Tap HOLD or Menu → Cargo to manage your load. Choose auto-scoop materials; jettison an exact quantity into a persistent pod and recover it manually within 160 m. Fragments scoop automatically within 175 m when enabled. Docking stores cargo at the local depot. Legacy saves retain their shared workshop until explicitly converted. Craft components and install a jump drive to reach the next system. Dock within 215 m at less than 85 m/s. Amber diamond = depot. Cyan diamond = next system. Blue diamond = return gate.
Solar heating falls with distance. Heat builds gradually; above 420 K the hull takes damage. Coasting outward or entering a celestial shadow reduces heating, but cooling takes time. The stellar surface is fatal. The map marks the water-ice frost line and orbital lanes. Flight assist uses fuel to damp motion and limit speed; switch it off for inertial flight under gravity.